
UdemyStarting from zero, this comprehensive course teaches you to create a complete 3D project: modeling a construction robot, adding materials, lighting, and rendering it in EEVEE. The curriculum progresses gradually through four parts — essentials, look development, modeling techniques, and a full project — with each section building directly on the previous one.
You'll work through hands-on projects including chairs, vases, columns, trains, and tables, learning real-world modeling techniques along the way. The course covers viewport navigation, mesh editing, materials, modifiers, rigging basics with forward kinematics, and global illumination. All lesson files are provided for download so you can follow along without searching for resources.
The structure lets absolute beginners start at lesson one while allowing experienced users to jump to advanced topics. Hands-on practice is central — theory supports doing, never the reverse.
If you want to learn 3D from zero, meaning no prior experience needed at all. Then you’ve come to the right place. This course will teach you the fundamentals of 3D skills using Blender 2.8 or above. The curriculum in this course is carefully designed so that students can learn gradually from the easiest lesson to the more advanced lessons, seamlessly. After completing this course you should be able to model a construction robot like in the course cover image, add materials to it, create lights, and then render it using the EEVEE rendering engine.
WHAT YOU WILL LEARN
You are going to learn so many things in this course. They are just too many to cover in this short introduction texts. But just for a quick summary. The course is divided into 4 parts.
Part 1: Blender essentials
Blender’s UI
Viewport navigation
Basic object operations
Basic transformation
Interaction modes
Basic mesh editing
Etc
Part 2: Look development
Viewport shading modes
Rendering engines
Creating and using materials
Basic CG concepts
Using camera object
Surface smooth shading
Screen space reflection inside EEVEE
Etc
Part 3: 3D modeling
Advanced transformation
Pivot point
Selection techniques
Inset, Extrude and Bevel
Knife and Bisect tools
Adding loop cuts
Patching holes
The basics of modifiers
Common 3D modeling mistakes
Normal direction
Manifold geometry
Point-to-point modeling techniques
Etc
Part 4: Construction robot project
Volume sketching
The Basics of grease pencil
Special movement operations
The basics of the curve objects
Basic rigging with FK (forward kinematics)
Create global illumination in EEVEE
Etc
HANDS-ON PROJECTS
There are many hands-on projects in course. Such as:
Custom monkey head model using basic mesh editing
Adding materials to the custom monkey head model
Modeling a kindergarten chair
Create vases using spin and screw methods
Create a roman column
Model a toy train by leveraging the vertex snapping feature
Model a coffee table
Create a robot in the final project section. Covers 3D modeling, material, lighting and rendering with EEVEE
So get the course now and take your first step into the world of 3D using Blender!
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Not the best price we've seen. The lowest we've recorded is $13.99 on 3 Aug.
This is what we recorded in US pricing — not every price this course has ever had, and prices differ by country.