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UdemyRather than one long project, this course walks you through four distinct Unreal Engine 5.6 games, each teaching a different slice of the engine: a platformer for core C++ movement, a first-person puzzle adventure covering line tracing and Unreal's enhanced input system, a tank battler for vehicle controls and HUD building, and a third-person shooter that layers in AI and animation blueprints.
Billed for complete beginners as well as developers with some C++ background, since it starts from opening the engine for the first time. It was built in collaboration with Epic Games itself and refreshed for the 5.6 toolset, so the workflows should match what's current rather than years-out-of-date tutorials.
Unreal Engine is free to use and powers everything from indie darlings to AAA blockbusters. Learning to tame it in C++, rather than only Blueprints, is a genuinely transferable skill for anyone eyeing a career in games. Four shipped mini-games by the end also means four portfolio pieces.
Unreal Engine 5 C++ Developer - Updated for Unreal 5.6!
Ready to make games in the amazing world of Unreal Engine 5.6?
This critically acclaimed Unreal Engine course was created in collaboration with Epic Games and has been fully refreshed to take advantage of the latest tools, workflows and game dev techniques.
Unreal Engine is the free-to-use powerhouse behind everything from AAA blockbusters to indie hits. Yes - it’s massive. But in this course, we break it down step-by-step so you can tame the beast and start creating your own games.
No prior experience? No problem. We start from scratch, guiding you from opening Unreal Engine for the first time to building your own playable games in C++.
What You’ll Build
You’ll create four complete Unreal Engine 5.6 games, each introducing new tools, techniques and game genres:
Obstacle Assault - A fast-paced platformer that introduces core C++ movement and game logic.
Dungeon Escape - A first-person puzzle adventure where you’ll master line tracing, the enhanced input system, C++ delegates, components, pressure plates, item pickups, dynamic lighting and more.
Battle Blaster - A tank battler where you’ll program vehicle controls, shoot projectiles, create enemies that fire back and build a working HUD with Unreal’s UI tools.
Shooter Sam - A third-person shooter featuring advanced AI, particle effects and animation blueprints to polish your gameplay to a professional standard.
Each project builds on the last - giving you a strong foundation in both Unreal Engine 5 and C++, while challenging you to think like a game developer.
Why Learn Unreal C++?
“Any serious game programmer needs to know C++.” - Jason Gregory, Lead Programmer at Naughty Dog (Uncharted, The Last of Us)
This course teaches you C++ from scratch while building real, playable projects - so you’re not just learning syntax, you’re mastering the language that powers the world’s biggest games.
More Than Just Tutorials
Project-based learning - build, test, and polish real games as you learn.
Best-in-class support - from both instructors and a thriving student community.
All resources included - code, assets, diagrams, and more to keep you moving.
Whether you dream of working in AAA, launching your own indie hit, or just making games for fun, this is where your Unreal C++ journey begins.
Note: We’ve rebuilt this course to bring you our best teaching style yet — smoother, slicker, and packed with fresh content. You’ll find both the new material and the original course included. Once the remaster is complete, the original content will be moved to a separate archive course, which you’ll continue to have full access to.
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