Designing Your First Agent: A Beginner-Friendly Agent Design Canvas
Prabhat
Aug 21, 20265 min read14 views
Designing Your First Agent
Today's outcome: Complete an Agent Design Canvas for a study assistant and test how it handles one unexpected situation.
This is Day 5 of AI Agents in 30 Days. It combines the ideas from the first four days into one practical agent design.
Advertisement
Design the decisions before the code
An agent design should explain more than what the model says. It should describe the goal the system pursues, the information it receives, the tools it may use, the decisions it may make, and the situations where a person must take control.
OpenAI's practical guide describes the basic agent foundation as a model, tools, and instructions, with clearly defined guardrails around tool use and workflow execution. It also recommends starting with a single agent and adding complexity only when needed. That gives us a useful principle for Day 5: start small, make the boundaries explicit, and test the edge cases before building more.
Source: OpenAI - A practical guide to building agents
The Agent Design Canvas
Use these six fields to turn a vague agent idea into a design you can explain and test.
Canvas field | Question to answer | Study-assistant example |
|---|---|---|
Goal | What result should the agent move toward? | Keep the learner on track with a realistic weekly plan. |
Context | What information may it read? | Learning goals, available hours, current progress, and calendar availability. |
Tools | What actions can its tools perform? | Read a study plan, find open calendar slots, and propose schedule changes. |
Allowed decisions | What may it decide without asking? | Move an unfinished lesson into an open slot during the same week. |
Approval rules | Which decisions require the learner? | Extending a deadline, deleting a topic, or replacing a learning goal. |
Success check | How does it know the task is complete? | Every required lesson has a realistic slot and no deadline changed without approval. |
The model is not the whole design. The same model can behave very differently depending on the context, tools, instructions, and permissions surrounding it.
Practical example: the learner misses Tuesday
Suppose the learner planned a database lesson for Tuesday but did not complete it.
A controlled study assistant can follow this reasoning:
Observe that Tuesday's lesson is incomplete.
Read the remaining plan and the learner's available calendar slots.
Find an open slot later in the same week.
Move the unfinished lesson only if that action is within its allowed decisions.
Preserve the original deadline and required topics.
Ask the learner if meeting the plan would require deleting a topic or extending the deadline.
Check that the revised schedule is realistic before stopping.
The important design choice is not simply that the agent can edit a plan. It is that the agent knows which edits are reversible and low risk, and which changes need human approval.
A simple decision boundary
Situation | Agent response |
|---|---|
An open slot exists later this week | Reschedule the missed lesson. |
Two lessons now overlap | Propose a new order and explain the conflict. |
No free slot exists before the deadline | Ask the learner which constraint may change. |
A topic would need to be deleted | Ask for approval; do not delete it automatically. |
The deadline would need to move | Ask for approval; do not extend it automatically. |
This boundary keeps the agent helpful without pretending that every decision should be autonomous.
Try this today
Choose one small agent idea, such as a study assistant, meeting-preparation assistant, or reading-list organizer.
Complete all six fields in the canvas.
Write one action the agent may take independently.
Write one action that always requires approval.
Give the agent one unexpected situation.
Check whether your design explains what happens next.
Completed example you can copy
Agent: Weekly Study Assistant
Goal:
Keep my weekly learning plan realistic and complete.
Context:
My learning goal, required topics, progress, deadlines, and available study slots.
Tools:
Read the plan, read calendar availability, and propose or apply schedule changes.
Allowed decisions:
Move an unfinished lesson to another free slot within the same week.
Approval rules:
Ask before deleting a topic, changing the final deadline, or adding more weekly hours.
Success check:
Every required topic has a realistic slot, there are no overlaps, and protected constraints remain unchanged.
Test case:
I miss Tuesday's lesson and only one open slot remains on Friday.
Common mistakes
Starting with too many tools
Each additional tool creates another possible action and another failure path. Begin with only the tools the first useful version genuinely needs.
Writing a goal that cannot be checked
"Help me learn better" is difficult to evaluate. "Create a realistic weekly plan covering these five lessons" gives the agent a visible completion condition.
Treating every instruction as permission
An instruction may describe a task without authorizing every possible action. Write decision boundaries separately so sensitive or irreversible changes remain protected.
Testing only the happy path
The design becomes clearer when you test missing information, conflicting constraints, unavailable tools, and actions that need approval.
Quick knowledge check
Why should an agent have a success check?
What is the difference between an allowed decision and an approval rule?
Why should a first agent begin with a small tool set?
In the missed-session example, when should the agent stop and ask the learner?
Answers
It gives the system a concrete way to judge whether the task is complete.
An allowed decision can be made autonomously; an approval rule identifies a decision that must be handed back to a person.
Fewer tools reduce complexity, unintended actions, and the number of cases that must be tested.
It should ask when recovering the plan requires changing a protected constraint, such as deleting a topic or extending the deadline.
Download the notes
day-05-handwritten-notes.pdfThe one-page notes summarize the canvas, the missed-session example, and today's exercise.
Continue learning with Korshub
Korshub helps learners discover courses and learning opportunities across different platforms. Use it to explore learning paths related to AI agents, programming, APIs, and practical AI development. Course availability and pricing can change, so review the current listing and continue to the official course platform for enrollment details.
Series navigation
Previous: Day 4 - Context and Instructions
Roadmap: AI Agents in 30 Days
Next: Day 6 - Development Setup and APIs (link after publication)