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This course looks at narrative as a mechanism that moves gameplay forward, rather than as a cutscene attached at the end. It asks you to judge how different games tell their stories and to find themes you can carry into your own idea.
The course is labelled beginner and centers on analysis, so it works well for designers who learn by comparing examples. Ideation is one of its skills, which makes it a natural step before writing a full design document. Expect analysis and discussion rather than hands-on building.
Skills you'll gain: Game Design, Video Game Development, Storytelling, Ideation.
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