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This course frames usability as the expectation every client and team will hold a designer to. It covers the basics of ergonomics and cognitive psychology, then applies them to the parts of an interface that most often cause friction: navigation, search, forms, microcopy and error messages.
Designers who have made an interface that feels clear to themselves often miss problems that appear once someone else tries it. The course argues for stepping back, reviewing work after a break, and checking it with expert reviews, usability testing and analytics.
As a designer, no matter whether you’re working on UX or UI, you should always aim to design for the highest possible usability. It is something that all of your clients or team members will expect from every interface you design. A usable interface is easy to use, intuitive and does not require the users to think too much when using them. Knowledge of basic ergonomics and cognitive psychology is something that every designer should master and this course will help you start that journey, through learning:
What usability means in digital interfaces
The basics of cognitive psychology
Why understanding your users is crucial for your interface’s success
Why it’s important to avoid errors and overloading your users
The basic aspects of usable navigation, search, form or animation
How to check if what you designed is usable
Principles of usability
Learn what are the core components and principles of usability, through reviewing numerous real-life examples I prepared for you. Understanding these rules of thumb devised by the pioneers of the industry will help you analyse interfaces and look for aspects that could be refined to achieve a better usability. It will be a great starting point for learning about all aspects of usability.
The building blocks of interfaces
There are certain ground rules of usability in digital interface design and it’s important to understand what makes in interface simple and focused, as well as how to make basic decisions to avoid distressing your users. We will cover best practice in usability for common elements such as navigation, search, microcopy, forms or errors.
Validating the usability of your solutions
Creating an interface that seems usable to yourself is relatively easy. Problems often appear when other people try to understand it or when you “let it soak” for a couple of days and review it from the perspective of usability. Over a couple of lessons we will also explore how to validate interfaces for usability with the use of expert reviews, usability testing and analytics.
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Tracking since 15 Nov — not enough history yet to tell you whether today's price is any good. Watch the course and we'll tell you when it drops.
This is what we recorded in US pricing — not every price this course has ever had, and prices differ by country.
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