
edXPrototyping is both art and science—and this course teaches you both. Progress from paper mockups to high-fidelity interactive prototypes using industry methods grounded in cognitive psychology and UI design principles.
Discover how prototyping reduces development risk by enabling user testing at every iteration. You'll master the dynamic relationship between design and evaluation, emerging with the skills to deliver business-smart, on-budget, user-tested experiences. No prior experience required—this intermediate course welcomes designers and product professionals entering the field.
Prototyping is part art, part science. In this MOOC you will learn both UI design (user interface design) and the ergonomic criteria (grounded in cognitive psychology), which underlies it. With this knowledge, you will learn to drive the creative team from low-tech paper mock-ups to developing high-fidelity interactive prototypes using the latest industry methods and tools.
Prototypes serve the dual purpose of determining what the interfaces will look like and test these developing interfaces at every step! The point is to diminish the risk of developing wrong or faulty interfaces.
You will learn to appreciate the dynamic relationship shared by prototyping and testing, which good UI designers fully grasp. Prototyping takes the guessing game out of the creative process, delivering business savvy (on-time, on-budget) user-tested, good experiences.
No previous knowledge needed. Join us in the journey to unlock the potential of low to high fidelity prototyping techniques, through the UX Design and Evaluation MicroMasters, or as an individual course.
Price
Advertisement
No active coupon right now
No coupon right now. We'll tell you when there is one.
More in Design




Tracking since 1 Aug— not enough history yet to tell you whether today's price is any good. Watch the course and we'll tell you when it drops.
This is what we recorded in US pricing — not every price this course has ever had, and prices differ by country.