
UdemyThis course walks you through the complete game vehicle creation workflow: modeling a low-poly vehicle in Blender, mapping its geometry for textures, painting materials in Substance Painter, and finally configuring it for real-world use in Unity. You'll master UV mapping techniques that unify multiple vehicle parts into a single, efficient texture layout—a critical skill for performance-conscious game development.
The Oshkosh all-terrain vehicle serves as your hands-on project, teaching you how to structure complex models for export. You'll bake normal maps for visual detail without polygon bloat, then tie it all together in the game engine. Best suited for developers ready to move beyond basic modeling into the integrated tools and export workflows that bring 3D assets to life in games.
Welcome to Blender 2.8 Game Vehicle Creation! In this course you will learn how to create a game vehicle, from the first polygon to the final configuration of the user controls in the game engine. You will learn:
Blender 2.8 Modeling Tools and Modifiers
UV Mapping a Complex 3D Model in Blender 2.8
Creating a Color ID Map
Exporting FBX files from Blender
Texturing in Substance Painter
Baking a Normal Map in Substance Painter
Configuring a Vehicle in Unity
We will begin by modeling an Oshkosh-M All-Terrain Vehicle. We’ll go over the modeling tools and techniques that you’ll need to create a low-poly vehicle in Blender 2.8. We will UV map all the parts of the vehicle, and you’ll learn how to combine all the pieces into an efficient, unified UV map.
From here we will export the model out of Blender and into Substance Painter. We will build the textures for each part of the vehicle, and then export the texture maps out, ready to take into Unity. Finally, we will bring in the models and textures into Unity, set-up the materials, and configure the vehicle controls.
If you’re interested in creating and setting up game vehicles, and are looking for a comprehensive course to take you through every step of the process, then join me for Blender 2.8 Game Vehicle Creation.
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Not the best price we've seen. The lowest we've recorded is $11.99 on 3 Aug.
This is what we recorded in US pricing — not every price this course has ever had, and prices differ by country.