
UdemySponsored and released for free by Side Effects Software, this course uses a SciFi dropship as the vehicle for teaching procedural modeling in Houdini 16.5. Rather than replacing traditional modeling entirely, it focuses on where Houdini Digital Assets and procedural techniques can speed up tasks you'd otherwise do by hand.
Who it's for: beginners to Houdini who already have some 3D modeling background and want to see procedural workflows applied to a real vehicle-modeling pipeline rather than an abstract exercise.
Key takeaway: procedural techniques aren't just for terrain and effects -- this course makes the case for applying them to hard-surface vehicle modeling too.
Throughout this course we will look at ways in which we can begin to insert procedural modeling workflows, using Houdini 16.5, into your everyday modeling pipeline. We will learn how we can speed up our traditional vehicle modeling tasks using Houdini Digital Assets, procedural techniques, and Houdini's surface operators. By the end of the course, we will have walked through how to create the Dropship model, how to generate the terrain seen in the demo, and how to get the Dropship set up inside both Unity 2018 and Unreal 4. Best part is, since Side Effects Software sponsored this course, the course is free!
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This course is free to enrol.
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