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This series focuses on the basic lessons of game design rather than on any one genre, so the ideas carry over to almost any kind of game. It suits anyone who wants a grounding in how games work before picking a specific engine or style.
Because the description is brief, it helps to browse the videos first and see which topics suit your level. Watching a few in a row is a good way to build a shared vocabulary for talking about games with other designers. The series is listed in English and has no stated difficulty level.
Videos that look at the fundamental lessons of game design, applicable to pretty much every type of game
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